Persuasive Gaming in Context
An open access book that takes a historical perspective on gaming and the ways life and the world are perceived.
The Thousand Faces of Virtual Reality
An open access book that discusses how virtual reality can be used in every field of life and its implications in fields such as healthcare.
Virtual and Augmented Reality in Medical Education
An open access book chapter found in the book, “Medical and Surgical Education - Past, Present, and Future” about the progress in medical and surgical education and the changes over time.